Wednesday, August 29, 2012

The OSR is not dead, it's just regenerating

Granted, I'm not a tabletop RPG player and have no connection to the OSR - Old School Renaissance, the community/subculture that popped up in response to dissatisfaction with Wizards of the Coasts' handling of D&D - but I'm a bit bewildered by the numerous proclamations going around about it being dead or dying. The reason behind these proclamations is the fact that at the recent GenCon, WOTC announced that they were going to be publishing their entire catalog of tabletop RPGs as PDFs, including the old D&D stuff. Somehow, having the original games and campaign settings that so many retro-clones are based on or inspired by making a comeback means that the OSR has no meaning or purpose anymore.

To be frank, this is complete, total, and utter bullshit of the highest order. I mean, are gamers supposed to put their copies of Dungeon Crawl Classic, Swords & Wizardry, Labyrinth Lord, etc. to the torch now? Are Kickstarters for new retro-clones supposed to be abandoned, now that WOTC is putting  their old shit back out there? As I already said, the OSR is a reaction to and against the way WOTC has been handling the Dungeons & Dragons property, presumably ever since they bought out TSR, Inc. in 1997. Now, the OSR needs to transform from a rebellion to a celebration of old school gaming. Think of it like how on Doctor Who, the Doctor regenerates whenever he's gravely injured. You can play Blackmoor and still play DCC, no one's going to chop off your dice throwing hand, bro.

Like I said, I'm not a tabletop gamer and my only connection to OSR is from the blogs I like to read, but it just seems downright retarded to abandon an entire subgenre of gaming and its subculture for no real reason at all.

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